
My Role
Creative Direction, Technical Direction, 3D Design
Product Type
Art Installation (Spatial)
QUEST-TRACKER organizes customer activities by continuity and proximity. Each quest presents a call to action that recaps the story thus far. Quest details include a visual record of rewards and intel gained along the journey; these entries link to the Lore Database.
Feature Goals
1.Identify quest types including story quests, side quests, missions and tasks
2.Identify quest conditions including newly updated, tracked and replayable
3.Describe entry and exit conditions
4.Prioritize visibility of quest objectives to reflect customer engagement
5.Support narrative by associating game lore with quest progression
Product Type
Art Installation (Spatial)
PartNers
Lifecycle
Residency Period April–October 2021
Credits
Creative Direction Gary Boodhoo, Yoann Resmond Technical Art Direction, 3D Design Gary Boodhoo Sound Design, Audio Engineering Yoann Resmond Projectionist Steve Pi Producer Naut Humon
My Role
Creative Direction, Technical Direction, 3D Design
Product Type
Art Installation (Spatial)
QUEST-TRACKER organizes customer activities by continuity and proximity. Each quest presents a call to action that recaps the story thus far. Quest details include a visual record of rewards and intel gained along the journey; these entries link to the Lore Database.
Feature Goals
1.Identify quest types including story quests, side quests, missions and tasks
2.Identify quest conditions including newly updated, tracked and replayable
3.Describe entry and exit conditions
4.Prioritize visibility of quest objectives to reflect customer engagement
5.Support narrative by associating game lore with quest progression
Product Type
Art Installation (Spatial)
PartNers
Lifecycle
Residency Period April–October 2021
Credits
Creative Direction Gary Boodhoo, Yoann Resmond Technical Art Direction, 3D Design Gary Boodhoo Sound Design, Audio Engineering Yoann Resmond Projectionist Steve Pi Producer Naut Humon
My Role
Creative Direction, Technical Direction, 3D Design
Product Type
Art Installation (Spatial)
QUEST-TRACKER organizes customer activities by continuity and proximity. Each quest presents a call to action that recaps the story thus far. Quest details include a visual record of rewards and intel gained along the journey; these entries link to the Lore Database.
Feature Goals
1.Identify quest types including story quests, side quests, missions and tasks
2.Identify quest conditions including newly updated, tracked and replayable
3.Describe entry and exit conditions
4.Prioritize visibility of quest objectives to reflect customer engagement
5.Support narrative by associating game lore with quest progression
Product Type
Art Installation (Spatial)
PartNers
Lifecycle
Residency Period April–October 2021
Credits
Creative Direction Gary Boodhoo, Yoann Resmond Technical Art Direction, 3D Design Gary Boodhoo Sound Design, Audio Engineering Yoann Resmond Projectionist Steve Pi Producer Naut Humon
My Role
Creative Direction, Technical Direction, 3D Design
Product Type
Art Installation (Spatial)
QUEST-TRACKER organizes customer activities by continuity and proximity. Each quest presents a call to action that recaps the story thus far. Quest details include a visual record of rewards and intel gained along the journey; these entries link to the Lore Database.
Feature Goals
1.Identify quest types including story quests, side quests, missions and tasks
2.Identify quest conditions including newly updated, tracked and replayable
3.Describe entry and exit conditions
4.Prioritize visibility of quest objectives to reflect customer engagement
5.Support narrative by associating game lore with quest progression
Product Type
Art Installation (Spatial)
PartNers
Lifecycle
Residency Period April–October 2021
Credits
Creative Direction Gary Boodhoo, Yoann Resmond Technical Art Direction, 3D Design Gary Boodhoo Sound Design, Audio Engineering Yoann Resmond Projectionist Steve Pi Producer Naut Humon
PartNers
Lifecycle
Residency Period April–October 2021
Credits
Creative Direction Gary Boodhoo, Yoann Resmond Technical Art Direction, 3D Design Gary Boodhoo Sound Design, Audio Engineering Yoann Resmond Projectionist Steve Pi Producer Naut Humon
Creative Direction Gary Boodhoo, Yoann Resmond Technical Art Direction, 3D Design Gary Boodhoo Sound Design, Audio Engineering Yoann Resmond Projectionist Steve Pi Producer Naut Humon
Creative Direction Gary Boodhoo, Yoann Resmond Technical Art Direction, 3D Design Gary Boodhoo Sound Design, Audio Engineering Yoann Resmond Projectionist Steve Pi Producer Naut Humon
Gary Boodhoo
A Product Designer ©2025 contact gboodhoo at gmail
Gary Boodhoo
A Product Designer ©2025 contact gboodhoo at gmail
Gary Boodhoo
A Product Designer ©2025 contact gboodhoo at gmail
Gary Boodhoo
A Product Designer ©2025 contact gboodhoo at gmail