Image Garden, workshop series

My Role

UX Design Lead

product type

Videogame game logic

The Elder Scrolls Online (ESO) is a massively multiplayer role-playing game set in the world of Tamriel, where players explore iconic regions like Skyrim and Morrowind. The game offers rewarding experiences for both solo adventurers and group play. ESO combines story-driven quests, crafting, housing, and large-scale battles in a shared, ever expanding online world.

ESO Lifecycle to Date, 2014-2024

product type

Videogame

Developer

Publisher

Platforms

Lifecycle

Initial Release 2014 Latest Release 2025

User Interface Team

Game Director Matt Firor Creative Director Paul Sage Art Director Jared Carr Game Design Christofer Strasz, Nick Konkle, Doug Carroll, Philip Draven, Edward Knapp, Jeremy Sera, Eric Wrobel Narrative Lead Wynn McLaughlin UX/UI Design Alex Atienza, Marc Hudgins, Jason Williford, Bobby Weir UI Engineering Nathan Bonfiglio, Chip Hilseberg, Dan Batson, Andy Churchill, Jason Kanagaratnam, Benjamin Lynch, Geoffrey Marsi, Dan Wellman Ecommerce Design Lee Ridout Production Erich Waas, Ala Diaz, Mark Bartlett, Luke Blaize, Ellen Clarke, Yuting Lian, Cory Tsang Live Services Jo Burba Community Gina Bruno, Jessica Folsom Quality Assurance Shaun Dean, William Shook, Katharine Zenke

Hey, Still Curious

User Interface Systems / Strategy

Developer

Publisher

Platforms

Lifecycle

Initial Release 2014 Latest Release 2025

User Interface Team

Released 9999 Developer Cool Technology Company Platforms PC, Mac | Development Director Someone Cool Art Director Someone Cool Product Design Someone Cool Programming Very Cool Person, Another Cool One Contributing Designers They're Awesome, Talented Person, Cool Person

Image Garden, workshop series

My Role

UX Design Lead

product type

Videogame game logic

The Elder Scrolls Online (ESO) is a massively multiplayer role-playing game set in the world of Tamriel, where players explore iconic regions like Skyrim and Morrowind. The game offers rewarding experiences for both solo adventurers and group play. ESO combines story-driven quests, crafting, housing, and large-scale battles in a shared, ever expanding online world.

ESO Lifecycle to Date, 2014-2024

product type

Videogame

Developer

Publisher

Platforms

Lifecycle

Initial Release 2014 Latest Release 2025

User Interface Team

Game Director Matt Firor Creative Director Paul Sage Art Director Jared Carr Game Design Christofer Strasz, Nick Konkle, Doug Carroll, Philip Draven, Edward Knapp, Jeremy Sera, Eric Wrobel Narrative Lead Wynn McLaughlin UX/UI Design Alex Atienza, Marc Hudgins, Jason Williford, Bobby Weir UI Engineering Nathan Bonfiglio, Chip Hilseberg, Dan Batson, Andy Churchill, Jason Kanagaratnam, Benjamin Lynch, Geoffrey Marsi, Dan Wellman Ecommerce Design Lee Ridout Production Erich Waas, Ala Diaz, Mark Bartlett, Luke Blaize, Ellen Clarke, Yuting Lian, Cory Tsang Live Services Jo Burba Community Gina Bruno, Jessica Folsom Quality Assurance Shaun Dean, William Shook, Katharine Zenke

Hey, Still Curious

User Interface Systems / Strategy

Developer

Publisher

Platforms

Lifecycle

Initial Release 2014 Latest Release 2025

User Interface Team

Released 9999 Developer Cool Technology Company Platforms PC, Mac | Development Director Someone Cool Art Director Someone Cool Product Design Someone Cool Programming Very Cool Person, Another Cool One Contributing Designers They're Awesome, Talented Person, Cool Person

Image Garden, workshop series

My Role

UX Design Lead

product type

Videogame game logic

The Elder Scrolls Online (ESO) is a massively multiplayer role-playing game set in the world of Tamriel, where players explore iconic regions like Skyrim and Morrowind. The game offers rewarding experiences for both solo adventurers and group play. ESO combines story-driven quests, crafting, housing, and large-scale battles in a shared, ever expanding online world.

ESO Lifecycle to Date, 2014-2024

product type

Videogame

Developer

Publisher

Platforms

Lifecycle

Initial Release 2014 Latest Release 2025

User Interface Team

Game Director Matt Firor Creative Director Paul Sage Art Director Jared Carr Game Design Christofer Strasz, Nick Konkle, Doug Carroll, Philip Draven, Edward Knapp, Jeremy Sera, Eric Wrobel Narrative Lead Wynn McLaughlin UX/UI Design Alex Atienza, Marc Hudgins, Jason Williford, Bobby Weir UI Engineering Nathan Bonfiglio, Chip Hilseberg, Dan Batson, Andy Churchill, Jason Kanagaratnam, Benjamin Lynch, Geoffrey Marsi, Dan Wellman Ecommerce Design Lee Ridout Production Erich Waas, Ala Diaz, Mark Bartlett, Luke Blaize, Ellen Clarke, Yuting Lian, Cory Tsang Live Services Jo Burba Community Gina Bruno, Jessica Folsom Quality Assurance Shaun Dean, William Shook, Katharine Zenke

Hey, Still Curious

User Interface Systems / Strategy

Developer

Publisher

Platforms

Lifecycle

Initial Release 2014 Latest Release 2025

User Interface Team

Released 9999 Developer Cool Technology Company Platforms PC, Mac | Development Director Someone Cool Art Director Someone Cool Product Design Someone Cool Programming Very Cool Person, Another Cool One Contributing Designers They're Awesome, Talented Person, Cool Person

Image Garden, workshop series

My Role

UX Design Lead

product type

Videogame game logic

The Elder Scrolls Online (ESO) is a massively multiplayer role-playing game set in the world of Tamriel, where players explore iconic regions like Skyrim and Morrowind. The game offers rewarding experiences for both solo adventurers and group play. ESO combines story-driven quests, crafting, housing, and large-scale battles in a shared, ever expanding online world.

ESO Lifecycle to Date, 2014-2024

product type

Videogame

Developer

Publisher

Platforms

Lifecycle

Initial Release 2014 Latest Release 2025

User Interface Team

Game Director Matt Firor Creative Director Paul Sage Art Director Jared Carr Game Design Christofer Strasz, Nick Konkle, Doug Carroll, Philip Draven, Edward Knapp, Jeremy Sera, Eric Wrobel Narrative Lead Wynn McLaughlin UX/UI Design Alex Atienza, Marc Hudgins, Jason Williford, Bobby Weir UI Engineering Nathan Bonfiglio, Chip Hilseberg, Dan Batson, Andy Churchill, Jason Kanagaratnam, Benjamin Lynch, Geoffrey Marsi, Dan Wellman Ecommerce Design Lee Ridout Production Erich Waas, Ala Diaz, Mark Bartlett, Luke Blaize, Ellen Clarke, Yuting Lian, Cory Tsang Live Services Jo Burba Community Gina Bruno, Jessica Folsom Quality Assurance Shaun Dean, William Shook, Katharine Zenke

Hey, Still Curious

User Interface Systems / Strategy

Developer

Publisher

Platforms

Lifecycle

Initial Release 2014 Latest Release 2025

User Interface Team

Released 9999 Developer Cool Technology Company Platforms PC, Mac | Development Director Someone Cool Art Director Someone Cool Product Design Someone Cool Programming Very Cool Person, Another Cool One Contributing Designers They're Awesome, Talented Person, Cool Person

Gary Boodhoo

Creative Direction • Product Design | Contact gboodhoo at gmail | Site Design Gary Boodhoo ©2025 | Made in San Francisco

Let's Connect

Here's My Resume

Gary Boodhoo

Creative Direction • Product Design | Contact gboodhoo at gmail | Site Design Gary Boodhoo ©2025 | Made in San Francisco

Let's Connect

Here's My Resume

Gary Boodhoo

Creative Direction • Product Design | Contact gboodhoo at gmail | Site Design Gary Boodhoo ©2025 | Made in San Francisco

Let's Connect

Here's My Resume

Gary Boodhoo

Creative Direction • Product Design | Contact gboodhoo at gmail | Site Design Gary Boodhoo ©2025 | Made in San Francisco

Let's Connect

Here's My Resume